In 5E, there are new challenges and game modes to test your party’s skills and strategies. This vicious mockery is in 5E; it doesn’t just have to be in a PvP scenario though! In fact, in this Vicious Mutation you really unleash a long string of an innuendo laced with many subtle charms attached to the object that you can see within a small range. Maybe, the target able only hear you, but it should at least succeed on a wisdom save or else take 1d6 psychic damage and have disadvantage on its next attack roll that it…
Let’s first look at the rules for 5E’s vicious mockery 5e. With this scenario you have to use the action of casting a mundane or extraordinary magic skill without using a level or ability point. You also are allowed to take an action to wear the mask. The next action that you are allowed to take is the casting of a level 5 spell or lower. The casting time is then standard for that level or higher spell.
Just as before, the rules apply for the durations for the spells. The durations for your vicious mockery 5e spells are anywhere from half a minute to just over 5 minutes. However, the number one prerequisite is that you are standing still when you cast the cantrip.
Just as before you can use items such as potions of enchanting or scrolls of magepower while you cast this vicious mockery 5e spell. In addition you may place the caster within reach of a willing target within sixty feet of the caster. One other important thing to keep in mind is that the target of this spell cannot be positioned any closer than sixty feet to the caster. This will allow you to use the ‘instantaneous strike’ feature while still taking advantage of the fact that you are standing still.
You can use a normal attack or a Greater Swipe with this spell and can deal forth devastating damage if you are able to successfully reach and deliver a vicious mockery insults. If you are not able to then a Greater Swipe followed by a second Greater Swipe will do just as much damage. The duration for the Greater Swipe will vary. When the duration has expired, then the polymorph into lich form can be used.
The 5e vicious mockery 5e spell will require that you make a strong ranged weapon attack. A simple dagger, short sword, scimitar, rapier or quarterstaff will do. Make sure that each hit deals at least 1d8 damage. As a note a wand, whip or staff will not be effective here.
Once you have reached a safe distance from the enemy, cast a Greater Glyph of Improved Evasion. This will cause your movement to be stopped and you will have a number of moment around the enemy where you can cast a few Glyphs to your heart’s content. As you are casting, ensure that your enemies cannot see you. The greater the visibility, the more damaging the attack will be. You will find that the first few steps are very easy and you will likely find yourself not needing more than three moves to dispatch of your opponents.
The vicious mockery class features will allow you to cause enemies to suffer various degrees of injury. You will find that once your foe is down there are only a couple of moves that will take you down to one attack. Once your target is down you have the freedom of either using a number of Greater glyphs or just a single hex that will deal substantial damage to your target. Once your target is down you can then apply the hex that you just created and use your one attack to finish them off.